I’ve tried Glass. We were sitting together with friends in a pub in San Mateo (CA) and we’ve played with Glass capabilities. My opinion: it’s still more of a nerd gizmo than a massively popular, world-changing, device. But there is hope. There is great hope in the concept of wearable computers and Google was first
(…)UXPin Blog — Design Studio
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5 Dangers of Flat Design
Flat design is tricky. Let me introduce you to 5 obvious dangers of the Flat Design (infographic).
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UX Scotland 2013 User Experience Conference
UX Scotland 2013 User Experience Conference is a community-driven practical User Experience Conference in the heart of Edinburgh. Proudly sponsored by UXPin
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Designing An Online Store? It’s all about the side doors.
Your site’s homepage is likely not a shopper’s initial entry point. Christine Pillsbury describes designing with user journeys to make most of “side doors”.
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Design Your Own Google Glass App
Let me introduce you to UXPin’s Google Glass Prototyping solution.
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UI Walkthroughs: yes or no?
I have built an app, should I put in a walkthrough? Probably many of you had to answer this questions. Here’s Cesare Rocchi’s answer to that.
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Priority Matrix: The value of a unique UX
Appfluence’s CEO Pablo Diaz-Gutierrez tells the design strory behind the unique UX of Priority Matrix.
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Hold on to reality: restrain your creativity and your feedback. Part 3.
Why restrain feedback when designing an app that’s supposed to be intuitive? This is part 3 of tips from the creation of Bubble Browser.
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Hold on to reality: restrain your creativity and your feedback. Part 2.
When restrain creativity? This is part 2 of tips that got Bubble Browser to the Evernote’s Dev Cup 2012 shortlist (and further).
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Hold on to Reality: Restrain your Creativity and your Feedback. Part 1.
When restrain creativity? Dominik Strzałkowski of Bubble Browser shares some tips that got them to Evernote’s Dev Cup 2012 shortlist (and further). Part 1.
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What UX Designers Can Teach Marketers About Visual Storytelling
Start telling a more human story with your pitches. Few thoughts on how businesspeople and other marketers can take advantage of UX design principles.
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Four “Go-Mobile” Traps
Yinying Zhang shares her notes from a talk at a UX Eye meeting, so you can avoid some mobile traps. Seriously go mobile? Here comes the four traps.
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UX Poland – The Best UX Conference in Central Europe!
UX Poland – The largest and the most prestigious UX conference in Central Europe I’m proud to invite you to an amazing event that will take part 17th and 18th April, 2013 in Warsaw, Poland – UXPin home country. UX Poland is a mind blowing UX conference with worldwide respected speakers, design loving audience and
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3 Things That Every Startup Has to Build
Photo Credit: x-ray delta one 3 Things That Every Startup Has to Build 8 years ago, soon after high school, I’ve worked at Kentucky Fried Chicken for a couple of months. Tough job to start a career, but I really wanted to buy an awesome guitar and I needed money for that. The first day
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Designing Form Validation – The Right Way
Small Task of Great Importance Form validation design is as tricky as a hyperactive squirrel. It’s a tiny thing that can steal your lunch (both a squirrel and dodgy form validation). No matter how boring it is for us designers – we need to follow certain rules to make the form validation our strength rather
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