Design decisions define the direction and outcome of design projects. Designers use research and data to validate assumptions and eliminate biases during the decision-making process. Making decisions is one part of this process. Design teams must also articulate their thought process to get stakeholders, engineers, and product owners on the same page. Articulate your design
(…)UXPin Blog — Design Studio
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Code to Design vs. Design to Code – Which is Better?
Just completed the final iteration of your prototype? Great! Let’s send the design to the development team, so they can translate it to code. Here the question pops up: is design to code really the best direction you can hope for? Actually, there’s a second model of working: pushing code to design and working with
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How to Create a Wireframe? Step-by-Step Guide + Examples
Wireframing is a crucial part of the design process, where designers typically complete most of the work, including information architecture, layout, structure, identifying key navigational elements, and screen transitions. The more work designers complete during wireframing, the less they do during the mockup and high-fidelity prototyping phases, thus streamlining the design process. UXPin features built-in
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8 Most Common Problems in Website Design
With so many variables to manage, website design problems often creep in, resulting in a poor user experience and adverse effects on SEO (search engine optimization). Designers and engineers must collaborate to prevent these common web design problems so users can find content and complete tasks with minimal effort. We’ve identified 8 common web design
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Product Redesign — How to Make it Work
A product redesign is an opportunity to improve many aspects of a digital product, most importantly, its user experience, visual design, technical bugs, and business value. Product teams can also extend the product’s lifecycle by making it more relevant and up-to-date with modern trends. Improve product redesign scope and achieve significantly better results with component-driven
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What is Continuous Discovery and How to Get Started?
If you’ve ever heard about continuous discovery (CD), then high chances are you associate it with the work of product managers. However, this agile approach to research and project refinement isn’t confined to product people work only. It’s also a critical part of how design teams shape products and create value. CD offers a method
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Taming Scope Creep in Product Design
Scope creep is a common issue in UX design projects. By proactively preventing scope creep, UX designers can ensure that their projects are completed on time and within budget. Establishing clear goals and objectives, creating a design brief, encouraging collaboration, planning for the unexpected, and creating a system of governance are all effective ways project
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Heuristic Evaluation – The Most Informal Usability Inspection Method
Design teams commonly use Jakob Nielsen’s heuristics to evaluate human-computer interaction because they provide a comprehensive user experience audit. A heuristic evaluation explores ten critical facets of a product’s user experience, allowing design teams to focus on specific usability problems within user interfaces and interactions. Get accurate insights about your product’s usability performance using advanced
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UX Content Strategy – How to Create and Track it
Content exists across multiple touchpoints sourced from numerous creators. A UX content strategy ensures content production and governance remain high quality and consistency to enhance a product’s user experience while meeting business goals. We’ll explore two significant factors in developing and maintaining a content strategy: A content strategy team uses these facets to create a
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Customer Experience vs. User Experience – Why the Difference Matters
Don Norman, the founder of the Nielsen Norman Group and former Apple VP, coined the term user experience or UX in the 90s. Almost two decades later, Tony Hillson from Service Design in New Zealand came up with customer experience or CX. Many people incorrectly use CX and UX interchangeably, but these describe different levels
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What Are User Pain Points?
User pain points are the foundation for every design project. Solving these problems creates business value while enhancing a product’s usability and desirability. The best way to identify customer pain points is through comprehensive prototyping and usability testing. Designers use test results, plus insights from other UX research, to iterate on solutions to solve these
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What is Collaborative Prototyping?
We’re always looking for new ways to enhance prototyping and cross-functional collaboration. Collaborative prototyping is a “hyper-efficient” sprint methodology to create a prototype in one day. Bring collaboration between designers and developers to the ultimate level. Introduce a single source of truth for design and create high-fidelity interactive prototypes in minutes that devs can replicate
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What is Content Design?
Content design has evolved to become a crucial role in the UX design process. Teams rely on content designers to ensure products deliver the highest quality content that meets user needs precisely when they need it. Do you struggle to build accurate prototypes as a content designer? Build fully functioning prototypes with UXPin Merge, the
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What is a Design Critique and How Can it Improve Your Designs?
Collecting feedback is an integral part of a product designer’s work – one which allows them to make sure that the product they’re designing is both intuitive and adds value to users’ lives. However, it’s not just about asking fellow designers, stakeholders, and developers for their opinions, per se. It’s about getting the most out
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7 Productivity Hacks for UX Designers
Maximizing productivity is vital for UXers and product managers who are often under tight project deadlines. Startups and small teams also seek UX productivity tips to maximize limited resources. Whether you suffer from procrastination or just want to increase your value as a UX designer, this article offers actionable advice to optimize your UX team’s
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